![]() In a recent patch, merging units will increase a unit BST score by 3. Tier 3: Any 167-171 BST unit, Any unit with Duel flying/infantry 3Įxplanation: In the formula, BST is calculated by every 5 BST (ie, unit with 170-174 BST is counted as a 170 BST). Tier 0: Any legendary hero during their season Keeping merges in mind, you want to pick a unit with high BST for scoring. All units need to be a 5 star unit and lvl 40. The most important thing is merges, if you have any unit that are +8 or higher(preferred +10), they can be used in arena. What unit to pick for arena? (Cheerleader picks) In arena, the bonus units should kill all the enemy units because of the extra +3 bonus points per kill.The other 3 units are just there to support the bonus unit, which we will call cheerleaders. You want to have 3 units who score very high and one unit from the weekly arena bonus unit. The current highest possible scoring unit is 754 with a BST of 180 The most important thing for scoring is the merges, SP value, BST value and having a Bonus unit. This also means that units with a unique 300 SP B slot have a higher score potential than units without, as there is currently no inheritable B slot over 240 SP.The Most Accurate Arena Score Calculator To Date from OrderOfHeroes.Most unique passives score 300 SP, though some score 200 SP - it's good to check if you're unsure! Unique weapons score 400 SP, unique Assists score 400 SP except for Legendary Chrom’s To Change Fate!, which scores 500 SP.Assuming all other things are equal, a unit with a generic weapon can score just as highly as a unit with a prf weapon by equipping a 300 SP A and C slot skill.‘Rally+ skills’ are Rally skills with a plus sign on them (such as Rally Up Atk+ or Rally Spd/Def+) for the Assist Slot and score a whopping 400 SP, which is a dramatic improvement over a 150 SP skill like Reposition.For example, Aether costs 750 SP to learn on a unit like Clair, but still only counts as a 500 SP skill. Base SP Score does not include the extra 0.5x cost of inherited skills.Unfortunately, most high scoring SP skills are premium fodder, such as Blue Flame, Ruptured Sky, Rally Atk/Def+, Threat. For this reason, it is imperative to equip fully maxed sacred seals that correlate with higher scoring skills, such as Close Def, Quick Riposte, or Atk Tactic. Sacred seals also have an SP cost equal to that of the associated skill. Therefore, if your unit is lacking in some SP areas (like say, having a refined generic weapon rather than a prf weapon), they can make up for it by increasing SP costs throughout the rest of their build. However, it’s important to keep in mind that the ultimate score takes total SP costs of a build, not individual SP costs of each skill. Your unit’s score gains points for each 100 SP in their build. Therefore, a skill with a 500 SP cost scores better than a skill with a 400 SP cost, but a skill with a 240 SP cost scores the same as a skill with a 200 SP cost. Like Base Stat Total, SP costs are organized in ‘bins’ and their bins are categorized by the 100s. SP Cost is the SP total of all the skills, the weapon, and the sacred seal that your unit has equipped. This is where things start getting a little complicated. Additionally, there are no Duel Armor skills in the game. Note that all inheritable Duel skills only cap out at 180 BST. Duel Legendaries such as Legendary Leif have this effect as part of their Legendary Bonus, while Duel skills like B Duel Flying can be inherited to certain units to raise their Base Stat Total to 170. Some skills allow units to score as if they have a higher Base Stat Total than they actually do. ![]() Each BST ‘bin’ in your increases your unit’s individual score. For example, the Flame Emperor scores in the 180 bin once their bane is removed at +1, despite their BST being 181. You can easily see any unit’s stat total on their associated page on Gamepress.īST is divided into ‘bins’ every 5 points. ![]() Further merges and stat boosts do not count. Resplendent heroes' additional stats do not count toward a unit's BST. If a unit is merged to +1, the removal of the bane counts toward BST, so the initial merge grants a unit +3 points to their total (+4 points if the boon is a 'superboon', or a +4 boon). Base Stat Total ('BST') is the total of each of your unit’s stats with no weapons, skills, or dragonflowers.
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